![Jeux vidéo. Michel Koch, Life is Strange II: "L'éducation, c'est la base principale du game design narratif du jeu" Jeux vidéo. Michel Koch, Life is Strange II: "L'éducation, c'est la base principale du game design narratif du jeu"](https://cdn-s-www.lalsace.fr/images/DD0C0F48-27B3-4D20-8DFA-590355A62345/NW_raw/life-is-strange-ii-1541850064.jpg)
Jeux vidéo. Michel Koch, Life is Strange II: "L'éducation, c'est la base principale du game design narratif du jeu"
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File:Michel Koch and Raoul Barbet of DONTNOD Entertainment (Life Is Strange) (25812074405).jpg - Wikimedia Commons
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File:Michel Koch and Raoul Barbet of DONTNOD Entertainment (Life Is Strange) (25181591324).jpg - Wikimedia Commons
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